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C++ Multithreading Cookbook, by Milos Ljumovic
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Over 60 recipes to help you create ultra-fast multithreaded applications using C++ with rules, guidelines, and best practicesAbout This Book
- Create multithreaded applications using the power of C++
- Upgrade your applications with parallel execution in easy-to-understand steps
- Stay up to date with new Windows 8 concurrent tasks
- Avoid classical synchronization problems
- Understand Windows API and concurrent execution
The book is intended for enterprise developers and programmers who wish to make use of C++ capabilities to learn the multithreaded approach. Knowledge of multithreading along with experience in C++ is an added advantage. However it is not a prerequisite.
What You Will Learn- Use an object-oriented programming model with inheritance, overloading, and polymorphism
- Solve common Interprocess Communication problems and avoid deadlocks or starvation problems in your application development
- Manage threads efficiently using the CThread class
- Explore .NET CLI/C++ features as well as synchronization objects and techniques
- Make use of parallel techniques in code design
- Use machine resources in concurrent execution
- Enable programs to work with each other using Message Passing
- Avoid classic synchronization problems
Creating multithreaded applications is a present-day approach towards programming. With the power of C++, you can easily create various types of applications and perform parallelism and optimizations in your existing work. This book is a practical, powerful, and easy-to-understand guide to C++ multithreading. You will learn how to benefit from the multithreaded approach and enhance your development skills to build better applications. This book will not only help you avoid problems when creating parallel code, but also help you to understand synchronization techniques. The end goal of the book will be to impart various multithreading concepts that will enable you to do parallel computing and concurrent programming quickly and efficiently.
- Sales Rank: #3401308 in Books
- Published on: 2014-08-06
- Released on: 2014-08-01
- Original language: English
- Number of items: 1
- Dimensions: 9.25" h x .96" w x 7.50" l, 1.59 pounds
- Binding: Paperback
- 300 pages
About the Author
Milos Ljumovic
Milos Ljumovic was born on July 26 in Podgorica, the capital of Montenegro in Europe, where he attended elementary and high school. He also went to music school to play the guitar. He studied Computer Science in the Faculty of Natural Science and Mathematics, Montenegro University. The following year, he picked up interest in operating systems, which he majored in, in his Master's degree. In December 2009, along with his friend Danijel, he started his company, Programmer, along with a highly qualified team to provide high-tech IT solutions. Soon, many skilled developers joined them, and from this collaboration, many applications and system software, web applications, and database systems have arisen. His clients were not only the Government of Montenegro, but also some major domestic companies. He developed a new age financial system for the national domain company, MeNet; he also developed video recognition software, along with pictures and other digital media types. He also developed many fascinating websites and other web applications. The list of customers is too long to be incorporated here. After working only for a few months as an international consultant, he worked with an American company in a project involving large e-commerce businesses and data scraping from the Internet. All this was the spark to open his new company, EXPERT.ITS.ME, in the beginning of July 2014. Besides development, he provides consulting services and helps small businesses in the IT sector to manage problems while inspiring them to be and think big. He is also a member of the Committee of National Chamber (ICT) of Montenegro and MENSA. He likes programming in C/C++/C# even though he is skilled in HTML, PHP, TSQL, and more while going toward his dream of developing his own operating system. In his spare time, he plays tennis, dives, hunts, or plays chess. He favors brainstorming with his team and fresh, modern ideas in the area of IT and computer science. He is continuously going towards new beginnings and next-generation software solutions. He specially likes teaching computer science and math students through private classes and courses and shaping them to be qualified programmers and helping them find all the beauty of science. To see what his interests are and what he is doing, visit his company's website (http://expert.its.me) or his website (http://milos.expert.its.me), or contact him at milos@expert.its.me.
Most helpful customer reviews
21 of 22 people found the following review helpful.
Intrinsically Windows redundant code with antipatterns
By Daniel Lee
The C++ Multithreading Cookbook should really be called The C++ Windows Multithreading Cookbook. The entire book is composed of tips and code examples that are intrinsically Windows, with only one short section that contains tips on multithreading in a platform independent fashion – although the author notably doesn’t mention that OpenMP is also available for non-Microsoft platforms.
After chastising myself for hoping for platform independent coding tips despite the fact that I’d read the table of contents, I gave it a chance but was sadly disappointed.
For starters, the book’s a collection of antipatterns. One simple example is a function that generates a supposedly random number by generating a random double and scaling that to fit into the specified min/max domain. Consistently, the code for each example file is preceded by several lines of using directives, making it difficult to find out where a given function comes from. And generally, although the author does put most of his code into classes, its style is a lot more like C than C++. Char arrays abound in place of strings, preprocessor directives and define statements are everywhere, and functions that signify if they were successful or not return an integer return code instead of raising exceptions or returning a boolean. The code has the volume of extreme verbosity with all the disadvantages of spartan terseness – rather than including files common to several examples, the author copies and pastes the code into new files and asks the reader to do the same. In one chapter, the author writes proudly that only a few lines separate the current from the precious example. Which ones? Of the >300 lines shown again and again in each section, none are highlighted. Put the book in a plastic bag, because it’s definitely a WET read.
If you are looking for a book that contains numerous examples on multithreading using the possibilities the Windows operating system offers you, you’re at the right place. The examples could occur in real life and you can follow them with a bit of effort. However, don’t expect the API to be explained well or, in many cases, at all, and don’t expect it to be portable or especially well designed. There are some interesting sections that explain the theory behind parallelism and object orientation, but the author doesn’t follow his own tips with OOP and the parallelism theory is too poorly explained for most beginners, yet too well-trodden ground for those above the intermediate level.
I would love to be able to write a more positive review for this book, but sadly I can’t, and I highly doubt I will open it again myself.
2 of 2 people found the following review helpful.
Recipes for the .NET Multithreaded programmer
By Raúl
Getting Ready
This book is a good resource of offline recipes that will help .NET programmers to spot multithreading techniques with code examples that cover various topics like IPC problems, threads, processes, synchronization, messages and even a thread pool dispatcher. Everything goes from a really fundamental approach to highly technical examples that will challenge even the most experienced programmers
How to do it…
The initial chapters will guide you through the Windows environment setup, some first steps into C++ programming and then jump straight to the .NET Treading world.
How it works…
The book uses the following structure: presents a topic, gives a brief theory background, explain any setup needed, show the code that develops the main idea, and finally summarizes in technical english words what the previous section was about.
There’s more…
Even when it is concise and goes directly to the point, I would not recommend this book for programmers outside the .NET ecosystem, because the book is fully centered to the Window platform and its thread implementation, which renders little real information for *NIX users. As consequence, if theory is what you are looking for, this book would not be enough; it focuses more on practice examples.
0 of 0 people found the following review helpful.
Good introduction to multithreading with Visual C++
By Janusz Szpilewski
When considering this book for a purchase it is very important to realize from the beginning that despite the rather generalistic title the book covers principally Microsoft Windows API using Visual C++. So it will be of little use for persons interested in general C++ multithreading with multi-platform frameworks or C++11 features. Also the classic format of a cookbook where one would expect a list of common tasks with presented solutions is not preserved. The book feels rather as a tutorial presenting some concepts with increasing complexity and the code illustrating its usage. So discovering if there is a ready to use solution for a particular problem may not be an easy task as the chapter and section titles say little about the actual code being presented there. Looking at the Index at the end of the book may be of some help though.
Essentially this book will be quite valuable for a person trying to learn various Windows multithreading and multiprocessing concepts shown from the perspective of a person with experience in writing low level software. To enter the subject there is an introduction presenting top level view of taking decision when to choose a multi-process solution before considering multithreading. The working code examples of using multi-process solutions are presented as well including implementation of the classing dining philosophers problem. Once the details of multithreading are discussed, various multithreading concepts are presented covering synchronization mechanisms, user and kernel level threads and finally related subjects like events, message passing or thread dispatching mechanisms. It all is accompanied with fully functional code examples. What is quite original in this book is that there are examples of low level multithreading like a driver created using the Driver Development Kit. Other books rarely enter into such level of details. Beyond the classic Windows API accessible from Visual C++ the book also covers such subjects as multithreading in .NET and using OpenMP. Hence this is a book is most suitable for a person looking for an introduction to various Windows multithreading concepts demonstrated with ready to use example code in Visual C++. Due to obvious limitation of the book size, few concepts are presented in exhausting details so to master given subject some additional study of the MSDN documentation or some other more focused publication may be needed.
A person interested in a true cookbook approach may find working solutions to such problems as concurrent file copying, asynchronous message queue, pipe communications or a thread pool yet it important to state again that the code in this book is more focusing on visualizing discussed concepts than providing final solutions to particular problems. So finally this book is recommended for a person willing to learn low level multithreading concepts in the Windows OS with hands on code as opposed to some more general multithreading approach using the C++ language which is not discussed here beyond a short chapter on concurrent design and OpenMP.
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