Free PDF Yggdrasill Core Rulebook, by Cubicle 7 Entertainment Ltd
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Yggdrasill Core Rulebook, by Cubicle 7 Entertainment Ltd
Free PDF Yggdrasill Core Rulebook, by Cubicle 7 Entertainment Ltd
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Hearing I ask | from the holy races, From Heimdall's sons, | both high and low; Thou wilt, Valfather, | that well I relate Old tales I remember | of men long ago. - Völuspa, stanza 1 Thus begins the saga of the Fate of the Northmen, the Prophecy of the Völva... Yggdrasil - the Lands of the North is a game of exciting adventure in a detailed and fascinating setting. Become a hero in the Scandia of legend - intrigue, combat, quests, magic and mythic creatures await...! As heroes questing for adventure, glory, or immortality, you'll take part in great battles from the snowbound plains of Jylland to the courts of kings, and as heroes recognised by Odhinn the Indomitable, perhaps even to his feasting hall in Valhalla, there to prepare for the Last Battle between the Giants and the Gods - Ragnarök itself, the end of the Age of Legends and of the Gods themselves. Mercenary or hirdmen, berserkr or noble, prophetess or sorcerer, Fate will guide you through frozen fjords, deep seas, and monster-haunted forests. Skalds will sing of your exploits for centuries to come! Men of the North! This is where legends begin!
- Sales Rank: #1130671 in Books
- Brand: Cubicle 7
- Published on: 2012-09-12
- Original language: English
- Number of items: 1
- Dimensions: 10.88" h x .75" w x 8.63" l, 2.14 pounds
- Binding: Hardcover
- 220 pages
- As heroes questing for adventure, glory, or immortality, you will take part in great battles from the snowbound plains of Jylland to the courts of kings, and as heroes recognised by Odhinn the Indomitable, perhaps even to his feasting hall in Valhalla, there to prepare for the Last Battle between the Giants and the Gods v Ragnarak itself, the end of the Age of Legends and of the Gods themselves.
Most helpful customer reviews
7 of 7 people found the following review helpful.
Odin gave his eye for knowledge, lucky for you, all I require is your time.
By bobspldbakwords
Yggdrasill in a game set in Scandia, the land of modern day Sweden, Finland, Denmark and Norway. you can take on the roll of anything you can think of that was around at that time. The game is rather simple to pick up, but offers loads of options for play style.
Yggdrasill is a semi-class less game, I say semi, because when you are choosing gifts, which help make your character a bit more interesting, if you want to play either a caster or Berserker, one of your two gifts has to go to Initiate of Odin or Odin's Chosen respectively. Ultimately this doesn't hurt the game at all, but for people coming from other games of Cubicle 7 such as Qin, that needs to be noted. Aside from that the system is very open to both modifying as well as just customizing from the book alone. I especially like the Fate Runes system that helps adds depth to the character. The only thing I feel slightly takes away from this book is that the adventure at the back is pretty railroaded (linear) as written so a GM should read through it first and then make necessary changed to fit with that the group wants. Aside from that minor detail the game is solid and a lot of fun. If you want more in-depth info on this, I suggest looking up reviews via Google or YouTube.
3 of 3 people found the following review helpful.
Slickly Produced & Well Written
By Douglas J. Obrien
Even if you weren't going to run this game with the system right 'out of the box' the general ideas are pretty rich and decently detailed. Writing runs from reasonably clear and concise to evocative and the overall print quality of my particular book was fantastic! Maybe not a treasure trove of ideas, but certainly a good start. I bought this with a similarly themed product from another company and the Yggdrasill Core Book stood up well against the competition (which wasn't shabby in its own right).
7 of 9 people found the following review helpful.
Excellent book!
By raygathex
This is a great game with solid gameplay rules and filled with an amazing amount of detail.
I would give this game a five but for two reasons.
1) The book feels over priced for its size and the pages are sepia toned but still good looking none-the-less.
2) Your characters live to die and are very mortal.
A good game but not for everybody. Even if you never play the game its filled with excellent source material.
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